![]() Parvati being ace is not treated as a plot twist, but simply one of many characteristics that make up who she is. Part of what makes this moment remarkable is that it’s not remarkable. And some of them knew that before, but not all of them did!” So now everyone who reads an article knows that I'm ace and knows that I'm bi, and so does everyone on the internet. “In doing these interviews I've had to basically out myself to the internet and all my coworkers, which is a very weird feeling. “That is a fear that has persisted through all of my adult life, so I wanted to put that directly in the text to speak to those people who I assume probably feel the same way.” I'm not capable being in a relationship with an asexual person and dealing with those challenges’ and they gotta bounce,” said Dollarhyde. ![]() “This person that she loves might start a relationship with her and be gung ho, maybe over time, they'll realize ‘I can't actually do this. THE OUTER WORLDS PARVATI HOW TOThe apprehension over how to talk to Junlei, about the fear of rejection, was hers, too. “That's a line directly taken from my own life,” she said. And some of them knew that before, but not all of them did!”ĭollarhyde said there have been some trolls, but largely it’s been “overwhelmingly positive.”ĭollarhyde pointed to one line in particular, when Parvati describes how people have, in the past, called her cold, almost as if she’s a robot. “So now everyone who reads an article knows that I'm ace and knows that I'm bi, and so does everyone on the internet. “In doing these interviews I've had to basically out myself to the internet and all my coworkers, which is a very weird feeling,” she said. But all that changed after the game was released, when Parvati, and by extension Dollarhyde, has suddenly become a face for the game. This wasn’t the reason Dollarhyde was assigned Parvati during the development of The Outer Worlds, she wasn’t publicly out. Now, Parvati had a very personal voice behind her writing. ![]() What made pairing Dollarhyde with Parvati unique was something they shared in common: Dollarhyde also identifies as ace. But other content gets shuffled around all the time, and it's really not abnormal.” “Companions are a little unique in that they tend to stay with the writer who was assigned to them,” she said, “unless there are significant extenuating circumstances, as happened in Parvati’s case. It’s been it's been a lot, but most of it's been very, very good and very sweet. “It's been unexpected the degree to which people are connecting with the character and reaching out to me personally-not just through like the support tickets on our website, but through my personal website, on Twitter. ![]() ![]() “It's been quite overwhelming, honestly,” she told me during an interview recently. Watching the fandom unexpectedly champion Parvati has been a lot for Dollarhyde. She didn’t create the character model, rig the animation, or provide the voice that helps bring the character to life, but Dollarhyde was largely responsible for one of the biggest reasons Parvati continues to stand out: the writing. This is even true for Parvati, a character conceived by writer Chris L’Etoile before they left the project, and then passed to narrative designer Kate Dollarhyde. In most games, especially at the scale of The Outer Worlds, it’s difficult to find anything made by a single person it’s a collaborative effort. After encountering a dialogue option where the player can also self identify as ace, they set the controller down and cried. “I have never seen myself represented in media the way I have with Parvati,” said one player on Twitter, when I asked why they responded to the character. ![]()
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